top of page

Ranhir

 

God of Honor and Freedom

 

Ranhir was recently restored to Godhood by a group of mercenaries while attempting to restore Light Magic to a world filled with shadow.  Ranhir manifests as an Elf whose pale skin sears with a white heat.Ranhir and his followers are the light in the darkness the protectors of the weak and defenders of the innocent. Ranhir and is followers tend to be rather pompus and have an incredible amount of self worth and confidence, however for all this arrogance they tend to have a heart of gold and will willingly lay down their own lives in the defense of others

 

Symbol: A sword wreathed in white flame

High Priest:None/Unknown

Champion:None/Unknown

 

Faith Benefits:

 

Rank 1:

 

Rank 2: Protector of the weak, this skill can only be used in the defense of someone who is utterly defenseless, an unconscious party member or unarmed villagers are two examples. The having Rank 2 faith grants the user immunity to fear while using this ability. 3 Ranks of faith in Ranhir grants immunity to all stopping effects while using this ability. 5 ranks of faith in Ranhir grants the character immunity to knockback, knock down, all repels or repel based spells(e.g whirlwind) and also become immune to domination effects. These immunities are only granted while the person you are protecting is in direct danger they cannot be used at other times

Rank 3: Shed light: The worshiper gains the detect lie spell which they may use for 1 Soul

 

Rank 4:


Rank 5: Defense of Honor x1 day: if a dishonorable act is committed within a 10 ft radius of the worshiper, they may dispatch swift justice upon them! If the target submits to the follower of Ranhir (on their knees or something similar) then the worshiper may permanently remove half of the targets soul until such a time the worshiper deems them forgiven for their crimes against honor. The targets soul is also restored once the worshiper is dead, so use this ability wisely and at your own risk!

 

 

 

 

bottom of page